Stuart Cassidy
E-Mail: rico@interactivelaboratories.com

Career Objective
Pursue a career in game development, specifically Artificial Intelligence.

Achievements and Abilities
Programming and Scripting Languages

C | C++ | C#
Erlang
PHP | Lua
x86, Hitachi SH4 and ARM Assembly
Small amount of PowerPC and MIPS Assembly

APIs

Win32 | POSIX Threads
Windows Sockets | Berkeley Sockets
Direct3D 8.1 | OpenGL 1/2/3
XNA 1/2/3/3.1/4
Lua
Maya

Operating Systems

Linux 2.4/2.6/3.0/3.2
Windows 3.1/95/98/2000/XP/7/8
SunOS 5
MS DOS 6/6.22

Tools

Mercurial | Subversion | Git
Visual Studio 1.52C/6/7.1/8/9/10 | CodeWarrior 4 | GCC | Borland Turbo C | Borland C++ BuilderX | DJGPP
Apache Web Server
UML
Maya
MySQL

Miscellaneous

Moderator at GameTrailers' BBS [RedRingRico]
X48 Game Jam
X72 Game Jam [University of Derby Game Jam]
Blackcurrent Game Jam [Indie City Game Jam]

Education
GNVQ - Intermediate

Business Grade
How Businesses Develop Pass
Business Finance Merit

Level 2

ICT C
Mathematics C

Access to Higher Education Diploma [Engineering and Technlogy]

Level 2 Credits
Mandatory Units 3
Mathematics 12
English 12
Level 3 Credits
Mandatory Units 3
Information Technology 21
Computing 21

Interests
Gaming
Programming
Artificial Intelligence
Cryptography
Integrated Circuit Design
Target Shooting
Operating System Design and Implementation
Compiler Design and Implementation